non-linear passage: sewers, crypt, bastion – by unlocking some special abilities, you will discover new paths to the goal, choose the route that best suits your character, play style or mood. the combat system is made in the spirit of the Dark Souls series, but in two dimensions: the battles will be difficult, but everything is fair – more than 50 types of weapons and spells are available, each of which radically changes the usual gameplay, but do not forget about the main rule: if you panic – make a roll, it often saves.roguevania: gradually explore a huge open world, which, as in all games of the roguelite genre, can be explored almost endlessly – after the death of a character, the game will have to start over.Dead Cells is a mixture of roguelike and metroidvania: you are in a castle with a huge number of enemies and secret rooms, how far can you go? There are no saves in the game, so after death the game will have to start from the very beginning, but at the same time new levels and paths of passage open up.
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